Number Island 2
Number Island 2 Summary
Number Island 2 is a free, with in-app purchases iOS app in Education by YUCHEN CHANG. Released in Aug 2026 (2 months ago). Store last updated Oct 9, 2026
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App Description
The same little fox has grown up and sailed off to a brand-new archipelago! **Number Island 2** picks up right where the original left off โ addition within 10 โ and takes kids further into subtraction within 10, the 1โ20 number line, making ten, and addition/subtraction with carrying and borrowing within 20.
**Six islands, six hands-on ways to play**
Every island introduces a brand-new gesture-based activity, turning abstract math into something kids can touch, drag, and manipulate:
- Island 1 โ Story Addition: fruit and shells appear in two groups, then combine so kids can count the total
- Island 2 โ Take Away: drag objects off-screen and count what's left to practice subtraction
- Island 3 โ Number Line: hop the fox along a number line, connecting quantity to position
- Island 4 โ Ten-Frame: fill a ten-frame grid with objects to practice "making a ten"
- Island 5 โ Carry Bridge: move pieces from a second tray to fill the first, discovering how carrying works
- Island 6 โ Borrow Cave: break a bundle of ten into loose pieces, discovering how borrowing works
**Try before you decide, honestly labeled**
All 10 levels of Island 1 (Story Addition) are open to everyone โ enough to fully experience the core gameplay. When you finish Island 1 or want to unlock more, you'll see a single in-app purchase option that unlocks Islands 2 through 6, all at once. It's a one-time purchase, not a subscription โ no ads, and no repeated purchase pop-ups.
**Designed for kids, with parents in mind**
- Bilingual (Mandarin Chinese and English) voice narration guides every step โ kids can play without needing to read
- No failure states: wrong answers get a gentle nudge to try again, never a penalty or a dead end
- Every level's first completion earns a sticker, building toward a 60-sticker collection
- A parental gate (a two-digit multiplication problem) sits in front of the purchase screen to prevent accidental buys
- **We collect no personal data, show no ads, and use no third-party analytics or tracking** โ parents can hand this over with confidence
Recommended ages: 5โ7, bridging preschool and first-grade math.