Squish Squad

Squish Squad
Developer: John Clark
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Squish Squad Summary

Squish Squad is a free iOS app in Strategy by John Clark. Released in Oct 2026 (recently released ago). Store last updated Oct 9, 2026

Squish Squad SDKs Summary

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App Description

Squish Squad is a lane-defence strategy game about squishy fidget blobs holding the line.

Frets roll in from the right, one lane at a time. Your squad stands in their way. Let three of them reach the line behind you and the level is over. Everything in between is your call: what to build, where to build it, and whether to spend early on economy or hold the lane you're about to lose.

TWO HUNDRED AND FIFTY LEVELS
Ten worlds, twenty-five levels each, and a difficulty curve that climbs the whole way. Every fifth level eases off just enough to breathe. Every twenty-fifth ends with a Mega Glob.

A SQUAD THAT GROWS
Twelve defenders unlock as you go — Poppers and Goopers to start, then Chillers that slow, Splitters that cover three lanes, Zappers that chain, Prisms that pierce, Vortexes that drag Frets backwards and Novas that hit everything nearby.

FRETS WITH IDEAS
Runners that outrun your opening. Hoppers that leap your front line. Menders that heal the whole pack. Bloblings that pop into two more Bloblings. Chrome that blunts every hit. Phantoms that cannot be slowed.

LEVEL TWISTS
Sticky tiles you can't build on. A short bench when half your squad sits one out. Thin goo. Waves with no gap between them.

BUILT PROPERLY FOR BOTH
On iPad the squad palette and the readouts move to a side rail and the board gets wider — a real layout, not a stretched phone. Dynamic Type, Reduce Motion and dark mode are all supported.

NOTHING ELSE IN THE WAY
No ads. No in-app purchases. No accounts. Play the whole game offline. Your progress lives on your device and nothing is collected or sent anywhere. Game Center leaderboards are optional.